Level0:00
🎨 0/50%
SEND50%
PAINT
Level 3: pick a type · 24

LEVELS

★0
WORLD 1 · CHROMA PLAINS

SETTINGS

SoundSplats, captures and fanfares
Reduce effectsFewer particles and animations, smoother on older phones
Send amountShare of blobs sent per swipe (also on the in-game SEND bar, or keys Q W E R on a computer)

HOW TO PLAY

Goal

Claim the land, take every enemy tower, then hold what you have. You lose if all your towers fall.

1. Claim land

  • Troops can only march on your own color.
  • Use the PAINT abilities to spread your color: tap one, then tap or drag on the map. Place them on or next to your paint.
  • 💣 Bomb splats a circle · 🖌️ Roller (drag) rolls a lane · 💦 Sprinkler paints a growing circle · 🌪️ Tornado (drag) repaints enemy land and blows away troops. New ones unlock as you go. Each recharges after use. On a computer, keys 1 2 3 4 pick Bomb, Roller, Sprinkler, Tornado.
  • Your towers keep a small patch of paint around them. 🎨 Painters spread much farther.

2. Take towers

  • Drag from your tower to another tower. You need a connected path of your paint that touches the target's ring. You'll see the path while dragging. A red line means "paint a path first".
  • Pick how much to send on the SEND bar (on a computer: Q W E R = 25%, 50%, 75%, ALL). Each troop knocks 1 off the target, and at zero it's yours. A captured tower keeps its level and type.

3. Defend

  • Your towers shoot paint bullets at enemy troops in range. Gray towers don't shoot.
  • If enemy paint covers a troop's path, that troop is lost, so a Bomb or Tornado on their road cuts them off.

Upgrades

Tap your tower, then ⬆. Level 2 costs 12. Level 3 costs 24, and you pick a type:
  • 🐝 Hive: makes troops almost 2× faster.
  • 🎯 Turret: rapid, long-range shots.
  • 🎨 Painter: big, fast paint spread that repaints enemy land.
  • 🛡️ Bastion: troops hit it for less, and enemies near it slow down.

Stars

★ win · ★ reach the level's 🎨 paint goal · ★ win under the par time.

PAUSED

VICTORY

★★★