Goal
Claim the land, take every enemy tower, then hold what you have. You lose if all your towers fall.
1. Claim land
- Troops can only march on your own color.
- Use the PAINT abilities to spread your color: tap one, then tap or drag on the map. Place them on or next to your paint.
- 💣 Bomb splats a circle · 🖌️ Roller (drag) rolls a lane · 💦 Sprinkler paints a growing circle · 🌪️ Tornado (drag) repaints enemy land and blows away troops. New ones unlock as you go. Each recharges after use. On a computer, keys 1 2 3 4 pick Bomb, Roller, Sprinkler, Tornado.
- Your towers keep a small patch of paint around them. 🎨 Painters spread much farther.
2. Take towers
- Drag from your tower to another tower. You need a connected path of your paint that touches the target's ring. You'll see the path while dragging. A red line means "paint a path first".
- Pick how much to send on the SEND bar (on a computer: Q W E R = 25%, 50%, 75%, ALL). Each troop knocks 1 off the target, and at zero it's yours. A captured tower keeps its level and type.
3. Defend
- Your towers shoot paint bullets at enemy troops in range. Gray towers don't shoot.
- If enemy paint covers a troop's path, that troop is lost, so a Bomb or Tornado on their road cuts them off.
Upgrades
Tap your tower, then ⬆. Level 2 costs 12. Level 3 costs 24, and you pick a type:
- 🐝 Hive: makes troops almost 2× faster.
- 🎯 Turret: rapid, long-range shots.
- 🎨 Painter: big, fast paint spread that repaints enemy land.
- 🛡️ Bastion: troops hit it for less, and enemies near it slow down.
Stars
★ win · ★ reach the level's 🎨 paint goal · ★ win under the par time.