Goal
Capture every enemy tower. You lose if all of yours are taken.
Send paint
- Drag from your tower to any other tower to send blobs (50% by default).
- Drag across several of your towers before letting go to send from all of them.
- Pick how much to send on the SEND bar (bottom, or right side when sideways). Keys 1 to 4 work too.
Capture
Each blob knocks 1 off an enemy or gray tower. At zero it flips to your color. Blobs sent to your own tower reinforce it.
Paint the map
- The ground is a paint grid. Blobs paint every cell they cross, your towers slowly spread paint around them, and every capture splashes a big burst.
- Blobs move faster on your paint and slower on enemy paint.
- Enemy blobs crossing your paint lose strength and paint over each other in contested areas.
- Towers make blobs up to 40% faster when the ground around them is your color.
- The bar at the top shows how much of the map each color owns. Hit the ๐จ paint goal for a star.
- When two enemy streams meet, they cancel blob for blob.
Towers
- โ Paint Well: the basic tower that makes blobs.
- โฌข Fortress: makes blobs slowly but takes 1.6ร as many blobs to capture.
- โ Prism: makes few blobs but boosts nearby friendly towers by 35%.
Upgrade
Tap your tower, then tap the
โฌ bubble. Levels 2 and 3 cost blobs but raise production and the cap.
Stars
โ
win ยท โ
reach the level's ๐จ paint goal ยท โ
win under the par time.