Level0:00
๐ŸŽจ 0/50%
SEND50%

LEVELS

โ˜…0
WORLD 1 ยท CHROMA PLAINS

SETTINGS

SoundSplats, captures and fanfares
Reduce effectsFewer particles and animations, smoother on older phones
Send amountShare of blobs sent per swipe (also on the in-game SEND bar)

HOW TO PLAY

Goal

Capture every enemy tower. You lose if all of yours are taken.

Send paint

  • Drag from your tower to any other tower to send blobs (50% by default).
  • Drag across several of your towers before letting go to send from all of them.
  • Pick how much to send on the SEND bar (bottom, or right side when sideways). Keys 1 to 4 work too.

Capture

Each blob knocks 1 off an enemy or gray tower. At zero it flips to your color. Blobs sent to your own tower reinforce it.

Paint the map

  • The ground is a paint grid. Blobs paint every cell they cross, your towers slowly spread paint around them, and every capture splashes a big burst.
  • Blobs move faster on your paint and slower on enemy paint.
  • Enemy blobs crossing your paint lose strength and paint over each other in contested areas.
  • Towers make blobs up to 40% faster when the ground around them is your color.
  • The bar at the top shows how much of the map each color owns. Hit the ๐ŸŽจ paint goal for a star.
  • When two enemy streams meet, they cancel blob for blob.

Towers

  • โ— Paint Well: the basic tower that makes blobs.
  • โฌข Fortress: makes blobs slowly but takes 1.6ร— as many blobs to capture.
  • โ—† Prism: makes few blobs but boosts nearby friendly towers by 35%.

Upgrade

Tap your tower, then tap the โฌ† bubble. Levels 2 and 3 cost blobs but raise production and the cap.

Stars

โ˜… win ยท โ˜… reach the level's ๐ŸŽจ paint goal ยท โ˜… win under the par time.

PAUSED

VICTORY

โ˜…โ˜…โ˜