Level0:00

LEVELS

★0
WORLD 1 · CHROMA PLAINS

SETTINGS

SoundSplats, captures and fanfares
Reduce effectsFewer particles and animations, smoother on older phones
Send amountShare of blobs sent per swipe (also on the in-game button)

HOW TO PLAY

Goal

Capture every enemy tower. You lose if all of yours are taken.

Send paint

  • Drag from your tower to any other tower to send blobs (50% by default).
  • Drag across several of your towers before letting go to send from all of them.
  • Tap the % button at the top to change how much you send.

Capture

Each blob knocks 1 off an enemy or gray tower. At zero it flips to your color. Blobs sent to your own tower reinforce it.

Color is power

  • Ground around each tower takes its owner's color.
  • Blobs move faster over your color and slower over enemy color, and leave paint trails.
  • When two enemy streams meet, they cancel blob for blob.

Towers

  • ● Paint Well: the basic tower that makes blobs.
  • ⬢ Fortress: makes blobs slowly but takes 1.6× as many blobs to capture.
  • ◆ Prism: makes few blobs but boosts nearby friendly towers by 35%.

Upgrade

Tap your tower, then tap the ⬆ bubble. Levels 2 and 3 cost blobs but raise production and the cap.

Stars

★ win · ★ win under the par time · ★ never lose a tower.

PAUSED

VICTORY

★★★